AI Insights · Timothy · January 2023
Top 5 Anime Games in the UK - Q4 2022 Performance
Discover the performance trends of the top 5 anime games in the UK during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top 5 anime games on a unified platform in the United Kingdom demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Data provided by Sensor Tower offers a detailed look at these metrics for DRAGON BALL LEGENDS, Yu-Gi-Oh! Master Duel, DRAGON BALL Z DOKKAN BATTLE, SLIME - ISEKAI Memories, and One Punch Man - The Strongest.
DRAGON BALL LEGENDS saw a fluctuating revenue trend, starting at approximately $115K at the end of September and peaking at around $258K in the final week of December. Weekly downloads remained relatively stable, with a noticeable increase to 8.6K in the last week of December. Active users also showed stability, maintaining around 70K throughout the quarter.
Yu-Gi-Oh! Master Duel experienced a steady increase in revenue, peaking at nearly $9.9K in the final week of December. Weekly downloads showed an upward trend, reaching 4.4K in early December. Active users saw a consistent rise, ending the quarter at approximately 12.6K.
DRAGON BALL Z DOKKAN BATTLE exhibited significant revenue growth, starting at $93K in late September and peaking at around $373K in the last week of December. Weekly downloads fluctuated, with a notable spike to 3.8K in the final week of December. Active users remained stable, hovering around 40K throughout the quarter.
SLIME - ISEKAI Memories showed moderate revenue trends, peaking at approximately $6.1K in the last week of December. Weekly downloads peaked at 3.2K in mid-November, while active users saw a steady increase, reaching around 13.8K at the end of November.
One Punch Man - The Strongest demonstrated a declining revenue trend, starting at $19K in late September and ending at approximately $4.9K in the final week of December. Weekly downloads saw a sharp decline from 17.7K in late September to 525 in the last week of December. Active users fluctuated but ended the quarter at around 18.5K.
For more detailed insights and data, visit Sensor Tower.